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	<title>@stuartgh &#187; Games</title>
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	<link>http://www.stuart-hall.com</link>
	<description>Current focus: Making people happy. Using social media tools to achieve this!</description>
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		<title>How to read your opponent to win in poker &amp; battle</title>
		<link>http://www.stuart-hall.com/2008/08/24/how-elite-poker-players-win/</link>
		<comments>http://www.stuart-hall.com/2008/08/24/how-elite-poker-players-win/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 17:27:37 +0000</pubDate>
		<dc:creator>Stuart Hall</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Boyd]]></category>
		<category><![CDATA[MIT]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[poker]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://www.stuart-hall.com/?p=1241</guid>
		<description><![CDATA[I read an interesting piece on today on how the very best poker players are always learning: &#8220;The line that separates a good poker player from a winning Poker player is the willingness to constantly learn, observe, and adapt.&#8221; What &#8230; <a href="http://www.stuart-hall.com/2008/08/24/how-elite-poker-players-win/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I read an interesting piece on today on how the very best poker players <a href="http://blog.best-poker-site-reviews.com/poker-strategies/secrets-of-success-read-his-mind.html">are always learning</a>: &#8220;The line that separates a good poker player from a winning Poker player is the willingness to constantly learn, observe, and adapt.&#8221; What I also found interesting was the contradiction between perception and self-control: &#8220;Successful poker players survive because of self control and eyes that carefully read each opponent. Do not bother playing if you do not have self control and is impatient. You will only lose. Self control is about the art of suppressing your emotions so you can carefully analyze the exact situation you are in, which in turn, will help you make wise decisions.&#8221;</p>
<p>So it&#8217;s interesting that the ability to read &#8216;subtle signals&#8217; is now being recognised as a science with <a href="http://www.strategy-business.com/press/article/07307?pg=1">the help of latest technology</a>: &#8220;At the MIT Media Lab, Pentland leads a team of about a dozen researchers who have developed a range of small, wearable electronic devices that can easily and accurately gather the kinds of social data needed for such analyses. These devices track not just the physical location of the people who wear them, but also the finer details of a person’s movement— in effect, his or her body language — and several distinct features of his or her vocal behavior. And by taking note of people’s proximity to others and the patterns of their movement, the team can foster new insights into collective human behavior: the subtle differences between effective and ineffective teams, and the structures and incentives that either improve or block collaboration.&#8221;</p>
<p>OK, but poker players aren&#8217;t going to purchase the services of the MIT Media Lab, though you never know, maybe the Media Lab staff use their expertise to play poker? After all it&#8217;s not the first time academics have used their knowledge to beat the house, though that&#8217;s previously been using maths systems. Specifically, as it says in Wikipedia the MIT Blackjack Team, a group of students and ex-students from the <a title="Massachusetts Institute of Technology" href="http://en.wikipedia.org/wiki/Massachusetts_Institute_of_Technology">Massachusetts Institute of Technology</a>, Harvard Business School, Harvard University, and other leading colleges utilized card-counting techniques and more sophisticated strategies to beat <a title="Casino" href="http://en.wikipedia.org/wiki/Casino">casinos</a> at <a title="Blackjack" href="http://en.wikipedia.org/wiki/Blackjack">blackjack</a> worldwide. The team and its successors operated from 1979 through the beginning of the 21st century.</p>
<p>That said what can the best poker players do to follow through on the need to &#8220;constantly learn, observe, and adapt&#8221;? If they wish to raise their game through greater perception of their opponent, not simply the maths of the cards, what is there available to help? Well I for one am interested as greater perception is one attribute I have worked hard to progress. Instead of emotional self-control I am more focused on &#8216;balance&#8217;, or staying cool, which is certainly required at the poker table. But what I have come across that reminds me of the need to learn, observe and adapt is the the theories of Colonel John Boyd:</p>
<p><em>Boyd hypothesized that all intelligent organisms and organizations undergo a continuous cycle of interaction with their environment. Boyd breaks this cycle down to four interrelated and overlapping processes through which one cycles continuously:</em></p>
<ul>
<li><em>Observation: the collection of <a title="Data" href="http://en.wikipedia.org/wiki/Data">data</a> by means of the <a title="Sense" href="http://en.wikipedia.org/wiki/Sense">senses</a></em></li>
<li><em>Orientation: the analysis and synthesis of data to form one&#8217;s current <a title="Mind" href="http://en.wikipedia.org/wiki/Mind">mental</a> perspective</em></li>
<li><em>Decision: the determination of a course of action based on one&#8217;s current mental perspective</em></li>
<li><em>Action: the physical playing-out of decisions</em></li>
</ul>
<p>Sound useful? If you are an elite poker player and want to know more read this blog post <a href="http://www.powerseductionandwar.com/archives/ooda_and_you.phtml">&#8216;OODA and you&#8217;: </a>&#8220;These are ruthless times, &#8221; it concludes.</p>
<p><a title="My in a tank with a grin on my face by stuarth666, on Flickr" href="http://www.flickr.com/photos/glendinning/2792965841/"><img src="http://farm4.static.flickr.com/3189/2792965841_e585715501_m.jpg" alt="My in a tank with a grin on my face" width="240" height="163" /></a></p>
<p><em>Me riding a tank in 1994, smiling.</em></p>
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		</item>
		<item>
		<title>Gaming, Google, &amp; Gaming</title>
		<link>http://www.stuart-hall.com/2008/07/09/gaming-google-gaming/</link>
		<comments>http://www.stuart-hall.com/2008/07/09/gaming-google-gaming/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 09:02:00 +0000</pubDate>
		<dc:creator>Stuart Hall</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Main Page]]></category>

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		<description><![CDATA[Google Unveils PlayStation Home-like Social Network App for Facebook, MySpace by Aaron Linde Jul 08, 2008 5:10pm CST tags: PC Gaming Internet software giant Google today revealed Google Lively, a browser-based online world in which users can design rooms and &#8230; <a href="http://www.stuart-hall.com/2008/07/09/gaming-google-gaming/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><P><a href="http://www.shacknews.com/onearticle.x/53501">Google Unveils PlayStation Home-like Social Network App for Facebook, MySpace</A> </P> <DIV class=meta><SPAN class=byline>by <SPAN class=author>Aaron Linde</SPAN></SPAN> <SPAN class=date>Jul 08, 2008 5:10pm CST</SPAN> <SPAN class=tags>tags: <a href="http://www.shacknews.com/tag.x/PC+Gaming">PC Gaming</A> </SPAN></DIV> <DIV class=body>Internet software giant Google today revealed Google Lively, a browser-based online world in which users can design rooms and avatars for chat and other functions.</DIV></p>
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		<title>What is Bunja?</title>
		<link>http://www.stuart-hall.com/2007/11/01/what-is-bunja/</link>
		<comments>http://www.stuart-hall.com/2007/11/01/what-is-bunja/#comments</comments>
		<pubDate>Thu, 01 Nov 2007 22:42:00 +0000</pubDate>
		<dc:creator>Stuart Hall</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Main Page]]></category>

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		<description><![CDATA[Bunja launches today &#8211;&#160; &#8220;a new interactive audio toy designed to help improve your maths skills with an exciting interactive adventure story. As you answer questions, Bunja learns about you and adapts to your ability. You are rewarded with new &#8230; <a href="http://www.stuart-hall.com/2007/11/01/what-is-bunja/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bunja.com/about/">Bunja</a> launches today &#8211;&nbsp; &#8220;a new interactive audio toy designed to help improve your maths skills with an exciting interactive adventure story. As you answer questions, Bunja learns about you and adapts to your ability. You are rewarded with new adventures where you need to help Sam, who&#8217;s lost in the jungle, by choosing what to do.&#8221;<br clear="all"> </p>
<div style="text-align: center;"><img style="width: 345px; height: 210px;" src="http://www.stuart-hall.com/_NewPhotos/bunja.jpg"></div>
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		</item>
		<item>
		<title>The name of the Game</title>
		<link>http://www.stuart-hall.com/2007/06/16/the-name-of-the-game/</link>
		<comments>http://www.stuart-hall.com/2007/06/16/the-name-of-the-game/#comments</comments>
		<pubDate>Sat, 16 Jun 2007 15:21:00 +0000</pubDate>
		<dc:creator>Stuart Hall</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Main Page]]></category>

		<guid isPermaLink="false">http://www.stuart-hall.com/2007/06/16/the-name-of-the-game/</guid>
		<description><![CDATA[Well, well. Funny what you overhear in you local Gamestation outlet. Today Gamestation staff banter included a reference to a buyout and staff policy not to discuss pricing with the local GAME store, located but 2 mins walk away. Maybe &#8230; <a href="http://www.stuart-hall.com/2007/06/16/the-name-of-the-game/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Well, well. Funny what you overhear in you local Gamestation outlet. Today Gamestation staff banter included a reference to a buyout and staff policy not to discuss pricing with the local GAME store, located but 2 mins walk away. Maybe I was lucky, but it turns out that was right. GAME bought out Gamestation just last month, and bosses want to keep the branding (pricing too?) separate. This line in a report on the sale also caught my eye:</p>
<p>&#8220;GAME lists Gamestation&#8217;s standing amongst the more hardcore gamer as a key reason for the acquisition, compared to GAME&#8217;s more mainstream offering.&#8221;</p>
<p>And what do you know the Office of Fair Trading is also interested in how this will effect the &#8216;hardcore gamer&#8217;..[<a href="http://www.gamesindustry.biz/content_page.php?aid=25479">Gamesindustry.biz report</a>]</p>
<p>&#8220;The OFT enforces competition law, and is currently looking into the GBP 74 million (EUR 108m) retail buyout to see if it will result in reduced competition in the<span style="text-decoration: underline;"></span> games retail market.&#8221;</p>
<p>&#8220;The GAME Group offered the following comment: &#8220;As expected we have notified the acquisition of Gamestation to the OFT for normal regulatory review. This review will take about two months and we will be co-operating fully with the OFT process.&#8221;</p>
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